Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.1.0b7
Issue ID
917676
Regression
No
AudioListener.pause variable is not reset when exiting Play mode
To reproduce:
1. Open user's project
2. Enter Play mode
3. In Game view, top left, press Toggle AudioListener.pause once
4. Exit Play mode, enter Play mode again
Expected: AudioListener.pause variable is returned to false after exiting Play mode (check state in top left GUI label)
Actual: AudioListener.pause variable is not being reset when exiting Play mode (check state in top left GUI label)
Reproduced in: 5.4.5p3, 5.5.4f1, 5.6.1p2, 2017.1.0b7 2017.1.0b8, 2017.2.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
Add comment