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Crash on RaiseException when exiting the Editor after compilation
How to reproduce: 1. Open the attached project from "case_1349911_crash.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode 4. Exit ... Read more
[Mobile] [Audio] AudioSource.GetSpectrumData returns incorrect data
Reproduction steps: 1. Open the project in "AudioTest.zip" 2. Open Audio Scene and enter Play Mode 3. Inspect the visual audio repre... Read more
Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts whil...
How to reproduce: 1. Open the attached project "MusicTheoryApp.zip" 2. Open the script "ToggleButton.cs" 3. Inside the script, add "... Read more
[Audio] Selecting audio file in Project window throws error "Unknown pla...
Reproduction steps: 1. Create a new Unity project 2. Import "Example.wav" into the project 3. Select the .wav file in the Project wi... Read more
[iOS] App freezes when calling "Application.Quit()" if a script with "On...
How to reproduce: 1. Open the attached Unity project ("1356566_2021.2.0b7.zip") 2. Build And Run on an iOS device 3. When the app fi... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce: 1. Open the attached project "audioBug" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In th... Read more
Crash when stopping an Audio Source using OnAudioFilterRead from a destr...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: no... Read more
Wav file is distorted after importing it into Unity
Reproduction steps: 1. Created a new Project 2. Copy the attached file "clickminor.wav" into the Assets folder 3. Preview the sound ... Read more
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project on MacOS 2. Switch to WebGL platform 3. Right-click and reimp... Read more
FMOD "Error initializing output device. " (60) and no sound when reconne...
Reproduction steps: 1. Open project "BeatSaber.zip" 2. Open Scene "SampleScene" 3. Press Play 4. After hearing the sound, pause the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow