Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2020.3
2021.2
2022.1
2022.2
2022.2.0a3
Issue ID
1398220
Regression
Yes
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) generated inconsistent result for asset" warnings
Steps to reproduce:
1. Open attached "tdd-asteroids.zip" Unity project on MacOS
2. Switch to WebGL platform
3. Right-click and reimport 'Assets/Sounds' folder in Project Window
Expected result: All assets import without issues
Actual result: Warning is thrown for every reimported audio asset
Importer(AudioImporter) generated inconsistent result for asset(guid:7043ebfc95c7b4a39a8014027cdd7296) "Assets/Sounds/Intro/sci-fi_vehicle_thrusters_engage_01.wav"
Reproduced with: 2022.2.0a3, 2022.1.0b5, 2021.2.9f1, 2020.3.27f1, 2020.3.0f1
Didn't reproduce with: 2019.4.35f1
Reproduced on MacOS with WebGL build target
Not reproducible on Windows with WebGL build target
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Add comment