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Setting the audio.timeSamples property for the partially downloaded audi...
Steps to reproduce:1. Open attached project2. Go into play mode3. Press the UI button "play"4. Press ">>" button-"Error execut... Read more
Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce:1. Open project "olaf-master.zip" from the user-provided link2. Go to the Build Settings (File>Build Settings)3.... Read more
Unity Microphone does not work with Razer Kraken 7.1 Chroma headsets whi...
To reproduce:1) Have the Razer Synapse installed and the Razer Kraken 7.1 Chroma headset2) Open attached project and scene in it3) P... Read more
Audio gets distorted when DSP buffer size is changed to "Best Latency" i...
To reproduce:1. Open attached Unity project "LowLatencyAudioBug.zip"2. Open "AudioBug" scene(For better performance, I suggest disab... Read more
[editor][fmod][macOS] Editor is preventing Mac OS from entering sleep mo...
To reproduce:1. Open launcher and activity monitor2. Notice that in activity monitor's Energy tab, Unity has 'No' value in 'Preventi... Read more
Streaming audio is broken
Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce:- Open attached project and launch "AudioTest" scene- Hit Play- Press... Read more
Audio Clips don't support multi-ojbect editing
Could reproduce in 4.0f7. To reproduce:- Create a new project and import the attached "test.unitypackage"- Select all the audio file... Read more
Audio.PlayScheduled produces artifacts on cpu spikes
To reproduce:1. Import package the "repro"2. Open "scene"3. Enter play mode4. Press space. it should call "audio.PlayScheduled" and ... Read more
[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run4. Attach the Unity profiler to the dev... Read more
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved