Search Issue Tracker

0
votes
Fixed

Additively added scenes stay in the hierarchy after turning Unity off du...

Assets Management

-

Mar 24, 2016

-

Version/s: 5.4.0b10

Steps to reproduce:1. Open attached project2. Open "first" scene3. Enter the playmoode4. Load scenes additively with keys A, S and J... Read more

0
votes
Fixed

Undo duplicates items in the nested prefab with error message rootTransf...

Assets Management

-

Apr 20, 2016

-

Version/s: 5.4.0b15

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. In hierarchy, break prefab connection, when dragg... Read more

0
votes
Duplicate

[Standard Assets] Importing a standard assets package throws errors and ...

Assets Management

-

Apr 20, 2016

-

Version/s: 5.4.0b15

Steps to repro:1. Install Unity with only the standalone player2. Launch Unity3. Assets > Import Package > 2D3. Import all in ... Read more

0
votes
Duplicate

Calling EditorSceneManager.MarkAllScenesDirty in Awake does not mark sce...

Assets Management

-

Apr 21, 2016

-

Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Notice that it's not marked as dirty. That's because EditorSceneM... Read more

0
votes
Fixed

Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting ad...

Assets Management

-

Apr 28, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Open scene "main" and run it3. While game is running, go to the assets folder using f... Read more

0
votes
Not Reproducible

Double clicking on a script throws an InvalidOperationException

Assets Management

-

May 03, 2016

-

Version/s: 5.5.0a1

Steps to reproduce : - create a new C# script- double click it and notice the error InvalidOperationException: Operation is not vali... Read more

0
votes
Fixed

Scene.buildIndex is always -1 when not in Play mode

Assets Management

-

May 09, 2016

-

Version/s: 5.4.0b17

Steps to reproduce:1. Open project2. Open 'Main' scene3. Build and run this project and keep tracking console Results: Console print... Read more

0
votes
By Design

Scriptable object holds references to no longer existing variables

Assets Management

-

May 10, 2016

-

Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project "795751.zip"2. In hierarchy, notice scriptable object "FeatureToggle" and its script3. ... Read more

0
votes
Duplicate

Exporting asset packages fails to include shader '#include' files

Assets Management

-

May 14, 2016

-

Version/s: 5.3.4p6

Steps to reproduce:1. Open the attached project2. Right click on the scene 'Main Menu' and click 'Export Package...'3. Notice the 2 ... Read more

0
votes
Fixed

[Sprites][Materials] New created sprite with default material after savi...

Assets Management

-

May 17, 2016

-

Version/s: 5.4.0b17

Reproduction steps:1) Create new project2) Create a new sprite (GameObject > 2D Object > Sprite)3) Notice that from 5.4 Unity ... Read more