Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b15
Issue ID
790220
Regression
Yes
Undo duplicates items in the nested prefab with error message rootTransform != NULL
Steps to reproduce:
1. Download and import attached project.
2. Open scene: main.
3. In hierarchy, break prefab connection, when dragging B out of A.
4. Duplicate extracted B.
5. Drag&Drop original B to Assets to create a prefab of B.
6. Click on Hierarchy window.
7. Press ctrl + z (cmd + z on mac), three times.
Expected result: GameObject is the same as before, etc: Parent A, and two children, B and C.
Actual result: B gets duplicated on Undo operation.
Regression from: 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment