Search Issue Tracker

0
votes
Fixed

Build Settings switch to Web Player after building AssetBundle

Assets Management

-

Jan 05, 2016

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Switch platform to standalone3. Build AssetBundle (Assets->BuildAssetBundles)4. N... Read more

0
votes
Not Reproducible

Unity crashes sometimes after deleting asset files from project folder

Assets Management

-

Dec 08, 2015

-

Version/s: 5.4.0a5

Steps to reproduce: 1. Open Unity;2. Create new project and scene;3. Import Vehicles package from Standart assets (Assets --> Imp... Read more

0
votes
Fixed

[Prefabs] Unity crash in ObjectUndo::Store when delete GameObject with b...

Assets Management

-

Dec 08, 2015

-

Version/s: 5.3.0f4

To reproduce:1. Create new project2. Add new game object to hierarchy3. Create some more game objects to be the first one's children... Read more

0
votes
Fixed

Unity crashes when scene is inspected in debugger

Assets Management

-

Dec 10, 2015

-

Version/s: 5.3.0f4

To reproduce:1. Open "repro 742523.zip"2. Open "NewBehaviourScript.cs"3. Place a breakpoint on the line "Debug.Log("Break here") (th... Read more

1
votes
Fixed

[MSE] Error when playing multiple scenes with baked GI

Assets Management

-

Dec 14, 2015

-

Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Open "sceneone" scene3. Open "scenetwo" scene additive4. Set active "sceneone" scene5. Open ... Read more

0
votes
Duplicate

Moving child from deleted prefab in hierarchy crashes Unity

Assets Management

-

Dec 14, 2015

-

Version/s: 5.3.0f4

How reproduce:1. Create a new project2. Create a game object with child in hierarchy3. Make a prefab of it by dragging to the Projec... Read more

0
votes
By Design

When accessing PrefabType in PostProcessScene(), PrefabType is Disconnec...

Assets Management

-

Dec 16, 2015

-

Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open the "main" scene3. Click on GetPrefabType in the menu bar Assets/GetPrefabType. N... Read more

0
votes
By Design

Scriptable object holds references to no longer existing variables

Assets Management

-

May 10, 2016

-

Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project "795751.zip"2. In hierarchy, notice scriptable object "FeatureToggle" and its script3. ... Read more

0
votes
Fixed

Prefab creation with Drag&Drop from Hierarchy to Project doesn't mark sc...

Assets Management

-

Jan 01, 2016

-

Version/s: 5.4.0b1

How to reproduce:1. Create a new project2. Save the scene3. Drag and Drop Main Camera from Hierarchy to project folder so it becomes... Read more

0
votes
Fixed

Prefab Gameobject constains duplicates GO after editor reload in hierarchy

Assets Management

-

Dec 24, 2015

-

Version/s: 5.3.1f1

How to reproduce:1. Create a new project2. Create empty game object and call it "Game Object 1"3. Drag it to Assets folder so it bec... Read more