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Deleting large number of objects crashes Unity at UndoBase::DetermineUnd...
Steps to reproduce: 1. Open attached project "785775.zip"2. Open scene "BootScene"3. In hierarchy, notice "wand_gateway" object4. Ex... Read more
Unity crashes sometimes after deleting asset files from project folder
Steps to reproduce: 1. Open Unity;2. Create new project and scene;3. Import Vehicles package from Standart assets (Assets --> Imp... Read more
[Prefabs] Unity crash in ObjectUndo::Store when delete GameObject with b...
To reproduce:1. Create new project2. Add new game object to hierarchy3. Create some more game objects to be the first one's children... Read more
Unity crashes when scene is inspected in debugger
To reproduce:1. Open "repro 742523.zip"2. Open "NewBehaviourScript.cs"3. Place a breakpoint on the line "Debug.Log("Break here") (th... Read more
[MSE] Error when playing multiple scenes with baked GI
To reproduce:1. Open attached project2. Open "sceneone" scene3. Open "scenetwo" scene additive4. Set active "sceneone" scene5. Open ... Read more
Moving child from deleted prefab in hierarchy crashes Unity
How reproduce:1. Create a new project2. Create a game object with child in hierarchy3. Make a prefab of it by dragging to the Projec... Read more
When accessing PrefabType in PostProcessScene(), PrefabType is Disconnec...
Reproduction steps:1. Open attached project2. Open the "main" scene3. Click on GetPrefabType in the menu bar Assets/GetPrefabType. N... Read more
[MSE] SceneManager.sceneCountInBuildSettings gives 0 until you run the game
How to reproduce:1. Open the attached project2. Notice that there are two scenes3. Go to Build settings to be sure that there are sa... Read more
Standalone crashes at RuntimeSceneManager::FindSceneByName when loading ...
Steps to reproduce: 1. Open attached project2. Build and run project3. It crashes right after it is opened Is related to setting Gam... Read more
Prefab Gameobject constains duplicates GO after editor reload in hierarchy
How to reproduce:1. Create a new project2. Create empty game object and call it "Game Object 1"3. Drag it to Assets folder so it bec... Read more
All about bugs
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