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Resources.UnloadAsset throws error when used on ScriptableObject in Editor
Steps to reproduce: 1. Create a project which makes use of Resources.UnloadAsset on ScriptableObject 2. If you try to unload Scripta... Read more
Opening this project on b5 or b6 gives error (but not 4.3.0b3)
Opening this project on b5 or b6 give error (but not 4.3.0b3) 2) How can we reproduce it using the example you attached 1 Open atta... Read more
There's no way to determine the reason behind each of multiple calls of ...
Steps to reproduce: First of all, multiple calls is by design so there's no bug in this aspect. 1. Open attached project 2. Open s... Read more
Missing materials in scenes loaded from assetbundles
How to reproduce: 1. Open attached project 2. Open scene StaticAssets/Scenes/GameLoader.unity 3. Go to Build -> Game Build 4. Selec... Read more
Unity 5.0 crashes when closing or switching projects
To reproduce: 1. Create two empty projects 2. Open one project 3. Open the other project with the same editor 4. Repeat steps 2-3 5.... Read more
Every time you create a new project an assert is printed 28 times in the...
The assert is: ok (Filename: C:/BuildAgent/work/afa2580bf6048259/PlatformDependent/Win/File.cpp Line: 961) Regression introduced... Read more
Unity crashes sometimes after deleting asset files from project folder
Steps to reproduce: 1. Open Unity; 2. Create new project and scene; 3. Import Vehicles package from Standart assets (Assets --> Imp... Read more
Opening Unity 4.2 project in 4.3 doesn't show update warning
To reproduce: 1. Create project in unity 4.2 2. Open it in 4.3 3. No warning about update is shown Are builds fully compatible and ... Read more
Bad undo.RecordObject performance with large number of changes
To reproduce: 1. Open Repro scene 2. Click on the 'Slow' game object. 3. Click Op1 - RecordObject, wait for colours to change, then... Read more
Editor crashes when importing or tweaking with very large audio file
Steps to reproduce: 1. Open any project 2. Try to import audio file which is larger than 800MB 3. At this point it could crash. If n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uneven lighting is seen on the GameObjects when Sky Occlusion is enabled
- Editor freezes and a "Failed to present D3D11 swapchain" error appears when toggling loop time option and entering Play Mode
- Assets in the Project Window are incorrectly sorted when different Asset types have the same name
- [Android] The Player crashes at "isInMultiWindowMode" when using lifecycle methods
- [Linux] Editor can't find Audio Spatializer when using PS5AudioSpatializer plugin