Search Issue Tracker
Fixed in 5.0.X
Votes
2
Found in
4.2.0f4
Issue ID
568875
Regression
No
Resources.UnloadAsset throws error when used on ScriptableObject in Editor
Steps to reproduce:
1. Create a project which makes use of Resources.UnloadAsset on ScriptableObject
2. If you try to unload ScriptableObject error will be logged:
UnloadAsset may only be used on individual assets and can not be used on GameObject's / Components or AssetBundles
UnityEngine.Resources:UnloadAsset(Object)
This is not reproducible with WP8 and Windows Standalone builds.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
LightStriker
May 13, 2015 15:00
Bug still present in 4.6.4