Search Issue Tracker
By Design
Votes
0
Found in
4.3.0a3
Issue ID
556139
Regression
No
Editor crashes when importing or tweaking with very large audio file
Steps to reproduce:
1. Open any project
2. Try to import audio file which is larger than 800MB
3. At this point it could crash. If not, continue
4. Select the imported audio file, at Import Settings uncheck 3D Sound, Apply
5. A crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment