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Remapped Materials section is missing in the FBX Importer Preset
How to reproduce: 1. Open the attached '1192012-Preset-Remapped-Materials-section-missing.zip' project 2. Select 'Apple' GameObject ... Read more
Out of data Exposed Transforms in Model Importer results in an import Error
To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity 2. In Project window select "Okay.fbx" file, rig... Read more
An Asset is deselected when its Texture Shape value is changed and the c...
Steps to reproduce: 1. Open user's attached project "19.3 Packages.zip" 2. Navigate to Project -> Assets and select the only Assets ... Read more
Fbx model's textures are not extracted when selecting 'Extract Textures'...
How to reproduce: 1. Open user's attached '_pubgTest.zip' project 2. Select 'TestCube' in the Project Browser 3. Select Materials Ta... Read more
[Metal] Crash on __pthread_kill when opening a project that contains a T...
How to reproduce: 1. Open the attached "case_1182153.zip" Unity project 2. Observe the crash Reproducible with: 2017.4.32f1, 2018.4... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more
[2D Animation] Bones get messed up when Editor is not focused and compil...
Steps to repro: 1. Open original "bowboi-stw.zip" project 2. Open up any script, change something that would trigger recompile 3. Lo... Read more
The total frames of the animation does not fill the timeline
How to reproduce: 1. Open the attached 2018.3.14f1.zip project 2. Go to the Project window and select 724184.fbx 3. In the Inspecto... Read more
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files...
How to reproduce: 1. Open the user's attached "testing.zip" project 2. Right mouse click on the "Localization" folder in the Project... Read more
Crash on Marshalling::OutMarshaller when TextureImporter.ReadTextureSett...
How to reproduce: 1. Open the attached project (case_1187147.zip) 2. In Menu Toolbar select "ScobeDev" > "Character Sprite Processor... Read more
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