Search Issue Tracker
Using multiple animation clips in Blender not all Animation clips are im...
To reproduce: 1. Create a new project 2. Import attached "28blender.blend" file 3. In Editor select the "28blender.blend" file 4. In... Read more
Asset renaming is slow until library folder is deleted
How to reproduce: 1. Open the attached project. Check an edit below for more information 2. Select the Canvas object in the Project... Read more
Serialized bodyMask property appends to itself with each reimport if cli...
How to reproduce: 1. Open the attached "BodyMaskRepro.zip" 2. Open the Assets/@Animation.fbx.meta file in a text editor 3. Reimport ... Read more
Placing removed nested Prefabs back into the Assets folder does not upda...
How to reproduce: 1. Open user-submitted project (PrefabBUG.zip) 2. Inspect Prefab A in Prefab Mode - it's got a missing child Prefa... Read more
Clicking away from the Inspector window after applying plugin import set...
How to reproduce: 1. Download a tester-attached plugin(assimp.dll) 2. Create a new Unity project 3. Import the plugin and select it ... Read more
Model is not properly uploaded when using the SketchUp (SKP) format
How to reproduce: 1. Create a new project using the default 3D template 2. Import the user-provided *.skp files into the project 3. ... Read more
Unable to modify alpha channel of BC7 texture using OnPostProcessing whe...
How to reproduce: 1. Open attached project "BC7AlphaOverride.zip" 2. In Project window, select "Test_L1x" 3. In Inspector window, e... Read more
Crash when importing a specific FBX asset
How to reproduce: 1. Open a new Unity project 2. Try to import the "crash_fbx.FBX" asset Expected result: The FBX asset imports suc... Read more
[Preset] "Use Defaults" text overlaps with its checkbox under "Tier Sett...
On creating preset of "Graphics Settings", "Use Defaults" text overlap with its checkbox under "Tier Settings", refer attached scree... Read more
Unity Editor freezes when clicking the "Configure" button in the .blend ...
How to reproduce: 1. Open the user's attached project 2. In the Project Window, select the "character.blend" file 3. In the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TileMap selection resets to the default when the Scene is saved
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script