Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.1.0b9
Issue ID
1008103
Regression
Yes
Textures exist in this project cannot be deleted and Resources.Load returns null
Steps:
Case 1 - Cannot delete texture
1. Open repro project
2. Delete the texture called "Error" and "Warning"
3. Close Unity and Open Unity again
4. The 2 textures are still there
Case 2 - Resources.Load returns null
1. Open repro scene
2. Hit Play
3. In console, there is a message say "Null" for the "testTexture" which exists under the Resources/Textures folder
4. Change the script to load "Error" or "Warning" still returns null
Reproducible in : 2018.2.0a2, 2018.1.0b9, 2017.3.1p2
Not reproducible in : 2017.2.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
- “ReferenceError: Pointer_stringify is not defined” error is thrown when downloading a file
- GameObjects are not rendered when using a fragment shader with RWStructuredBuffer in URP
Add comment