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0
votes
By Design

External Materials (Legacy) are not generated when Cache Server is used

Asset - Importers

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Dec 10, 2021

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Version/s: 2020.1.0a17, 2020.3, 2021.2, 2021.2.4f1, 2022.1

How to reproduce:1. Make sure you have Accelerator running on your system2. Unzip the project ("import-test.zip") to three seperate ... Read more

8
votes
Fixed

"inconsistent result" warning when reimporting Sprite by calling Sprite....

Asset - Importers

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Dec 17, 2021

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Version/s: 2020.3.9f1, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached project2. Right-click the mesh_test Sprite in the Assets folder3. Press Reimport Expected re... Read more

0
votes
Fixed

[Editor] Editor crashes on deleting MemorySettings Preset.

Asset - Importers

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Jun 25, 2021

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Version/s: 2021.2.0b1, 2022.1.0a1

Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more

0
votes
Fixed

Data asset references are not reported by AssetDatabase when using GetDe...

Asset - Importers

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Nov 01, 2021

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Version/s: 2019.4.21f1, 2019.4.30f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the attached project2. On the Menu Bar press Data Ref Exp > Log All Dependencies Expected result: all ... Read more

0
votes
Fixed

[FBX Import] MaterialDescription does incorrect color conversion when pr...

Asset - Importers

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Nov 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Other Settings3. Chan... Read more

0
votes
Fixed

OnPostprocessGameObjectWithUserProperties isn't called when setting extr...

Asset - Importers

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Jan 11, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b2, 2022.2

Reproduction steps:1. Open user-attached project2. Select Barrel.fbx in Packages\Model Import Bugs\Runtime folder3. Toggle the "Opti... Read more

0
votes
Fixed

"referencedClips" of a matching file with @ symbol is added even when Le...

Asset - Importers

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Feb 08, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import the users attached FBX files into the same folder3. Select 'Generic' or 'Humanoi... Read more

0
votes
Fixed

FBX doesn't change its Prefab's Material to Default-Material after setti...

Asset - Importers

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Feb 06, 2022

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1401070" project2. Select the "BlueCoffee" FBX Asset in the Project Browser3. Set the "M... Read more

0
votes
Fixed

Newly created GameObject Tags are not serialized to "TagManager.asset" file

Asset - Importers

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Jan 21, 2022

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Version/s: 2022.1.0a10, 2022.1.0b3, 2022.2

How to reproduce:1. Create a new project2. In the Hierarchy window select any GameObject3. In the Inspector window click on "Untagge... Read more

0
votes
By Design

OnPostprocessAllAssets and OnAfterDeserialize are called two times when ...

Asset - Importers

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Feb 16, 2022

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Version/s: 2022.1.0a7, 2022.1.0b7, 2022.2

Reproduction steps:1. Open the user's attached "AssetPostProcessorMultipleTimes.zip" project2. Clear the Console window3. Create a n... Read more

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