Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2020.3
2021.1
2021.1.13f1
2021.2
2022.1
Issue ID
1359538
Regression
No
Preset cannot be saved when saving outside of the Project's Assets directory
How to reproduce:
1. Open the attached project (PresetTest.zip)
2. In the Project view, go to Packages/TESTPACKAGE, and select the Script "Shutdown.cs"
3. Drag the Script onto a GameObject in the Hierarchy window and select the GameObject
4. In the Inspector view, click the Preset selector (the slider icon) on the Shutdown (Script) Component
5. In the Select Preset window, click "Save current to..."
6. Navigate to a directory outside of the Project folder and save the Preset
Expected result: the Preset is saved outside of the Project Assets folder
Actual result: the Preset cannot be saved outside of the Project Assets folder
Reproducible with: 2019.4.31f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b14, 2022.1.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note:
Had a discussion with UI team but we still think that this is essentially by design and therefore will not take further actions at this point.