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NullReferenceException when switching FBXImport tabs
To reproduce: 1. Open attached project 2. Select "buck1" in the project 3. Open the rig tab 4. Switch the animation type to legacy a... Read more
Unity crashes in : SetParticleSystemIndex when adjusting Soft Particles ...
Steps to reproduce: 1) Download project "The Immortals.zip" and open in Unity. 2) Open scene "immortals_test" and press Play. 3) In... Read more
System.Reflection.TargetInvocationException importing plugin
To reproduce: 1. Create new project 2. Import attached HoverVR-1.4.0.unitypackage package 3. Reimport all or reimport plugin folder... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more
AudioImporter does not recognize renamed BlackBerry and Windows Store Ap...
Steps to reproduce: 1. Download attached project 2. Open scene main 3. Enter play mode. See reported exception: Unknown platform pas... Read more
[Models] .skp file throws errors on import and has some normals flipped
To reproduce: 1. Open attached project 2. Select the 06_14_3D-4 assets. It's a sketchup model. 3. Reimport the model 4. Notice the e... Read more
Memory Stream corrupt crash when importing Angry Bots
To reproduce: 1. Create a new project and import angry bots (from store) 2. While importing an error pops up - "The file MemoryStrea... Read more
Unable to import .aif AudioClip
Steps to repro: 1. Open the attached project 2. Find the audio named 'SndEff_A_Respawn0' 3. Reimport it 4. Observe the errors: Index... Read more
Editor crashes when importing .obj
1. Open the attached project Note: Sometimes it crashes while opening 2. Attempt to import 'StreetA.obj' to Assets Result: Unity ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow