Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0b7
Issue ID
601174
Regression
Yes
NullReferenceException when switching FBXImport tabs
To reproduce:
1. Open attached project
2. Select "buck1" in the project
3. Open the rig tab
4. Switch the animation type to legacy and hit apply
5. Switch the animation type to none (don't apply yet)
6. Switch to the model tab - a prompt asks whether to apply the changes. Hit apply - NullReferenceException
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment