Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a15
Issue ID
617921
Regression
No
Unable to import .aif AudioClip
Steps to repro:
1. Open the attached project
2. Find the audio named 'SndEff_A_Respawn0'
3. Reimport it
4. Observe the errors:
IndexOutOfRangeException: Array index is out of range.
UnityEditor.AudioClipInspector.CombineWaveForms (UnityEngine.Texture2D[] waveForms) (at C:/buildslave/unity/build/Editor/Mono/Inspector/AudioClipInspector.cs:285)
UnityEditor.AudioClipInspector.RenderStaticPreview (System.String assetPath, UnityEngine.Object[] subAssets, Int32 width, Int32 height) (at C:/buildslave/unity/build/Editor/Mono/Inspector/AudioClipInspector.cs:84)
UnityEditor.AssetPreviewUpdater.CreatePreviewForAsset (UnityEngine.Object obj, UnityEngine.Object[] subAssets, System.String assetPath) (at C:/buildslave/unity/build/Editor/Mono/AssetPreviewUpdater.cs:33)
Cannot construct AudioClip for asset: 'Assets/Resources/Sons/SndEff_A_Respawn0.mp3'
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment