Search Issue Tracker
[Backwards Compatibility] Crash in VerifyAssetsForBuildTarget when openi...
Steps to reproduce:1. Download Unity 5.3.5p8 Cache Server2. Start the server by opening "RunOSX.command" file3. Open the project att... Read more
IP Address field in Cache Server setting is not applied until pressing e...
How to reproduce:1. Create a new project2. Setup Cache Server or have a valid Remote IP address for the Cache Server3. Open Preferen... Read more
Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...
How to reproduce:1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs"2. Enter Play mode3. Observe Console window Exp... Read more
Prefab can push another prefab out of position when entering Play Mode i...
Reproduction steps: 1. Open "MazeCrusherGame.zip" project2. Make Scene and Game view visible at the same time3. Enter "Testlevel" sc... Read more
Crash on AssetDatabase::ReserializePrefabs when attempting to save a pre...
How to reproduce:1. Open attached project (Bug.zip)2. Navigate to Test>Absolute Evil3. Press Cancel Reproducible with: 2019.3.0a1... Read more
Transfer<JSONWrite> crash when editing NodeCanvas Behaviour Trees with V...
Steps to reproduce:1. Open QA-supplied project "NodeTest.zip"2. Open Scene called "MainScene"3. Select Canvas GameObject4. In the In... Read more
Renderer w/ MaterialPropertyBlock will lose reference to a Texture if th...
How to reproduce:1. Open the user-submitted Project and open the "RepoScene"2. Enter Play Mode3. In the Project Window find the "Rei... Read more
Newly created script is not attached to a prefab if the script was creat...
How to reproduce:1. Open the attached Unity project2. Open "SampleScene"3. Select Sphere's prefab in the scene and go to its edit mo... Read more
Incompatible texture compression formats when building to different plat...
To reproduce:1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor2. Delete Library folde... Read more
Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce:1. Open tester-submitted project (CaptureScreenshotAndRefresh)2. Open Scene 'SampleScene'3. Enter Play Mode and pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved