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Crash on core::StringStorageDefault<char>::append when importing assets ...
Reproduction steps:1. Create a new HDRP project2. Download and try to import the "Book Of The Dead: Environment" asset from https://... Read more
[Asset Import] Errors thrown on creating a project using microgame templ...
When a project is created using the latest microgame templates, a couple of errors are thrown in the console. 1] GetLoadedImportedAs... Read more
Editor throws warning when adding a Scriptable Object as a sub asset usi...
How to reproduce:1. Open attached project "case1262293.zip"2. Select "MainAsset" in the Project window3. Click the "Add" button in t... Read more
Scene GameObjects disappear when renaming it to an already deleted Scene...
How to reproduce:1. Create a new project2. Create a new Scene 'test' in the Scenes folder and open it3. Delete the newly created 'te... Read more
Texture Assets are reimported when the launched Editor is recovering fro...
How to reproduce:1. Open user-submitted project (TextureReImportTest.zip)2. Open the Assets/Scripts/BreakTheTextures.cs script3. Unc... Read more
[First Person] "Unknown error occurred while loading" error is thrown wh...
How to reproduce:1. Create a new Unity project using First Person template2. When the project loads, observe the Console window Expe... Read more
Console errors appear when reimporting UnityEngine.UI when the Library f...
Reproduction steps:1. Download the attached "linktest.zip" project2. Move the "Library" folder to a different disk3. Create a symlin... Read more
AssetDatabase.Refresh takes significantly longer after each code change
How to reproduce:1. Open the attached project (link in the Edit)2. Make a change in any script and save Expected results: AssetDatab... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce:1. Open user-submitted project (Initialize Resources Bug.zip)2. See the Console window - load result is 'True'(if d... Read more
Fixed audio mixer reimport stalls when toggling between mixer assets in ...
How to reproduce:1. Open attached project "test.zip" and scene "SampleScene"2. In Audio Mixer window, select "main" mixer3. In Audio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
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- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server