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Undo.RecordObject creates an undo entry, but no changes are recorded to ...
To reproduce: 1) Open the attached project and scene 2) Open ScriptableObjects/MyScriptableObject.asset in Notepad++ or a similar ap... Read more
.asmdef files are corrupted when importing custom package
How to reproduce: 1. Download the attached 'PackageProject.zip' project 2. Open a new project 3. Open Package Manager 4. In Package ... Read more
PrefabUtility.LoadPrefabContents crashes the Editor when the asset path ...
How to reproduce: 1. Open tester-attached project (LoadPrefabContents) 2. Drag the script 'NewBehaviourScript.cs' onto any GameObjec... Read more
[Asset Pipeline v2] [VCS] Changes made to a checked out file are not und...
How to reproduce: 1. Create a new project in your preferred Perforce Workspace 2. Open the project and connect it to Perforce 3. Cre... Read more
Files tagged with DELETE in Package Import window aren't deleted when im...
To reproduce: 1. Open attached project ("case_1174849-Project.zip") 2. Import attached Custom Package ("old.unitypackage") 3. Import... Read more
Importing project freezes on 'Initial Asset Database Refresh' when there...
How to reproduce: 1. Open the attached 'project-1241933.zip' project 2. Go to Project Settings > Editor and change Asset Pipeline to... Read more
Package Folders ending in '.Framework' are incorrectly handled and treat...
How to reproduce: 1. Open user-submitted project (PluginImporterPackagesBug) 2. See that the contents of Packages/Framework Package ... Read more
Asset will return null even if that Asset exists when calling Resources....
How to reproduce: 1. Open the attached project in editor. 2. Notice the error log "EditorInit could not get the TestScriptable asset... Read more
Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...
How to reproduce: 1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs" 2. Enter Play mode 3. Observe Console window... Read more
Editor spits Internal Errors when loading Scene asset with AssetDatabase...
How to reproduce: 1. Open the attached "BugReports1.zip" Project 2. Click on Example > ReadObjectsBug 3. Drag the "SampleScene.unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects