Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.2.0a6
2019.3.0a1
2019.3.0a12
Issue ID
1175518
Regression
Yes
[Asset Pipeline v2] [VCS] Changes made to a checked out file are not undone on revert
How to reproduce:
1. Create a new project in your preferred Perforce Workspace
2. Open the project and connect it to Perforce
3. Create a new Material and in its Inspector click "Submit"
4. Once Submitted click "Check Out" and change its color to Red
5. In the Project Window right-click the Material -> Version Control -> Revert
6. Observe its Color
Expected result: the changes made are reverted (material's color is reverted from red to default white)
Actual result: only the check out is reverted, the changes are kept
Reproduced in: 2019.3.0a12, 2019.2.1f1, 2019.2.0a6
Not reproducible in: 2019.2.0a3, 2019.1.14f1, 2018.4.6f1, 2017.4.31f1
Couldn't test with: 2019.2.a5, 2019.2.0a4 (The editor crashes immediately, due to a HUB bug)
Note: This does not reproduce with the Asset Pipeline V1, this is an Asset Pipeline V2 regression. The only asset that seems to work properly at the moment is the scene asset.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when opening folders in a sepcific project
- Shader graph node does not update to red when there is a precision mismatch between the base graph and the subgraph
- Gaps between fields cause accidental element selection when pointing slightly above or below "Element ..." text in a list of elements
- UI flickering in Unity Version Control when the merge options are opened
- Build for iOS with UnityAds fails with linker failures when performing a CocoaPods build
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0a3