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0
votes
Not Reproducible

HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs

Asset - Database

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Dec 04, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open given Unity project2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In GameO... Read more

0
votes
Fixed

Assets are not created from drop down menu if any projectSettings are op...

Asset - Database

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Dec 05, 2017

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Version/s: 2017.2.0a2, 2017.3.0f1

To reproduce:1. Create a new project2. Open any projectSettings(i.e. Editor)3. Create any asset using Assets drop down menu(gif atta... Read more

0
votes
By Design

Edges of a specific RGBA32 or PVRTC format textures becomes dirty on som...

Asset - Database

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Dec 03, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project2. Open '2Images' scene3. Open game view Expected: edges of both textures will be whiteActual: some edge... Read more

0
votes
Won't Fix

Target Platform not respected when building due to *remote setting* a$ p...

Asset - Database

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Dec 14, 2017

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Version/s: 2017.2, 2017.3.0f3

Unable to build to any non default platform if AssetDatabase.SaveAssets is called Steps To Reproduce:1. Create a new unity project2.... Read more

0
votes
Fixed

Applying a prefab throws NullReferenceException

Asset - Database

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Jan 27, 2018

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Version/s: 2017.2.0f3, 2017.3.0f3

To reproduce: 1. Open the project, attached by the user (Assets.zip)2. Open the "Menu" scene3. Select Standard Scene Manager game ob... Read more

0
votes
Won't Fix

Searching for scriptable objects in Project window fails after changing ...

Asset - Database

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Mar 08, 2018

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Version/s: 2017.2.1p4

Steps to reproduce:1. Download attached project2. Reimport ObjectA, ObjectB, ObjectC3. Type in Project window search bar "t:TestScri... Read more

0
votes
Won't Fix

Confusing errors are thrown when using "-importPackage" argument without...

Asset - Database

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Feb 23, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Acquire a Unity project2. Execute this in terminal: "./Unity -projectPath /path/to/project -importPackage /rando... Read more

0
votes
By Design

Incorrect material is assigned to a specific FBX model's child object

Asset - Database

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Apr 25, 2018

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Version/s: 2017.2.0a3, 2017.2.0b1, 2017.2.0f3

To reproduce:1. Open attached project2. Place the FBX "switch_ZIE__EXT_alleDerivate_blade_RTTSWITCH_SW0 1" in the scene3. Click on 1... Read more

0
votes
Postponed

AssetBundle does not get updated in the Editor when removing the assetBu...

Asset - Database

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Jul 03, 2018

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Version/s: 2017.2.2f1, 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Create a new project2. In the Project window create a new Material and select it3. In the Inspector window creat... Read more

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