Search Issue Tracker
[Asset Bundles] Sprite Mask Sorting Layer resets to default when asset i...
To reproduce: 1. Open attached project 2. Press Play 3. Inspect "SpriteMask (Clone)" Actual result: The prefab's clone lose its s... Read more
Crash on UnloadAssetBundle when exiting Play Mode after recompiling scripts
Reproduction steps: 1. Open the user's attached project 2. Open scene "StFall1" 3. Enter Play Mode 4. Open any script, edit it and g... Read more
[Asset Bundles] Editor crashes on loading asset bundles when setting the...
Editor crashes on loading asset bundles when setting the value of AssetBundle.memoryBudgetKB property. Steps to repro: 1. Open the ... Read more
Terrain not visible when loaded from Asset Bundle and has Draw Instanced...
How to reproduce: 1. Open a project from OC ("AssetBundleTerrain.zip") 2. Open SampleScene 3. Press Play Notice it does load a scene... Read more
[Crash] UNITY_LZ4_decompress_safe crash when calling AssetBundle.Recompr...
Steps to reproduce: 1. Open user-supplied project ("Asset Bundle Recompressor.zip") 2. Download user-supplied Asset Bundle ("Standal... Read more
Audio Asset bundle cant decompress in WebGL
Steps to repro: 1. Open attached project "FirefoxAssetLoadDemo.zip" 2. Delete files in "StreamingAssets" folder 3. Build assets agai... Read more
[Crash] Editor crash when calling StreamedBinaryRead::TransferSTLStyleArray
Steps to reproduce: 1. Open User-supplied project ("TransferSTLArrayCrashBug.zip") 2. Press Play and keep pressing "next" Reproduce... Read more
assetBundle.LoadAsset returns null when the .asset bundle file is in the...
How to reproduce: 1. Open attached project "BugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Console window Ex... Read more
AssetBundles have different AssetFileHash values when built several times
How to reproduce: 1. Open the attached project ("case-1143373-AssetBundleTest.zip") 2. Build the AssetBundles 3. Save the AssetBundl... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce: 1. Create a new project using the 3D template 2. Make a Prefab, dragging a GameObject to the Project Window 3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key