Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.6f1
Issue ID
1407033
Regression
Yes
Unity closes when corrupted AssetBundle is opened with AssetBundle Browser
Reproduction steps:
1. Open the user's attached “DemoFailure.zip” project
2. In the menu click Assets > Bundles > Build Player Content
3. Open AssetBundle Browser
4. Inspect > Add File (path: /BundleBuildCache/StandaloneOSX/")
5. Click on the added file
Expected result: Able to view the contents of the bundle
Actual result: The Editor closes with a pop-up window saying "Fatal Error!"
Reproducible with: 2021.2.6f1, 2021.2.12f1
Not reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.5f1, 2021.2.13f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a8
Notes:
- Does not matter the Addressables package version
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Resolution Note (fix version 2021.2):
Fixed in 2021.2.13f1