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Editor crashes with different stack traces when opening the scene
To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip) 2. Open the "Back" scene Expected: the Editor does n... Read more
AssetDatabase.GetMainAssetTypeAtPath returns MonoBehaviour for Scriptabl...
Steps to reproduce: 1. Open the attached project (GetMainAssetTypeAtPath Bug.zip) 3. Click on Menu bar -> Test -> Test 4. Observe th... Read more
Huge scene load time when there is and object with specific shader
Reproduction steps: 1. Open project attached(Repro.zip). 2. Open scene "0" from Assets folder. 3. Press play. Expected result: Gam... Read more
Crash in <b2Body::SetActive> making a gameobject with RigidBody2D and Ci...
Reproduction steps: 1. Create the new project; 2. Create an empty gameobject; 3. Add RigidBody 2D and Circle Collider 2D components ... Read more
FBX's animations are not imported if overwriting FBX file from File Expl...
Steps to reproduce: 1. Download 899008_FBX.zip and create new project 2. Import NotAnimated.fbx 3. Change name of Animated.fbx to No... Read more
Fatal Error: "pointer to object of manager 'MonoManager' is NULL" while ...
Steps to Reproduce: 1. Open attached project "case_888605-wRazieWu" Expected result: project opens without crash Actual result:. Fa... Read more
[Asset Management] 'Compress Assets On Import' Performance regression wh...
Steps to reproduce - - Ensure "Compress assets on import" is disabled. - Switch platform between Android & iOS in Unity 5.5.1 - ob... Read more
Crash in scripting_produce_method_from_backend when creating a new Scene...
Reproduction Steps: 1. Import attached project. 2. Right-click on "CrashRepro.cs" in Assets. 3. Select "Reimport". Result: Editor c... Read more
Crash when exiting play mode where additive scene was loaded before play...
Steps to reproduce: 1. Open attached project "888320.zip" (link in the edit) 2. Open "RootScene" scene 3. Add "LayoutPlanning" and "... Read more
[Windows] Deleted files doesn't move into Recycle Bin
Reproduction steps: 1. Open any project. 2. Create an Asset. 3. Delete the Asset. 4. Check the Recycle Bin. Actual behavior: Delet... Read more
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