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Fixed in 2017.1



Found in


Issue ID




FBX's animations are not imported if overwriting FBX file from File Explorer

Steps to reproduce:
1. Download and create new project
2. Import NotAnimated.fbx
3. Change name of Animated.fbx to NotAnimated.fbx
4. Overwrite imported fbx with renamed fbx in File Explorer

Expected results: After overwriting fbx file Unity should import all changes.

Actual results: After overwriting Unity imports just geometry. Animations are not imported.

Note: Reimport, reimport all doesn't work. Deleting library and fbx's meta file forces to update fbx file

Reproduced with: 2017.1.0b1, 5.6.0f3, 5.5.3p1, 5.4.5p1

Comments (2)

  1. 3b016caaeb13d2024821793e40188daa?d=mm


    Apr 28, 2019 13:34

    Also confirmed is an issue in 2018.3.4f1

  2. E05aa8b9fcdfeffe70b9d9705dd1a36c?d=mm


    Apr 25, 2019 13:22

    This is not resolved, it occurs with 2019.1

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