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AnimationUtility.onCurveWasModified invokes CurveModified with an unknow...
Reproduction steps:1. Open the attached project "onCurveWasModified 2018.2.zip";2. Open the Animation Window;3. Select an empty Anim... Read more
Multiple warnings are thrown when loading a Scene with PlayableGraph pla...
To reproduce:1. Open attached project ("case_1210830.zip")2. From Assets open "Test-Copy" Scene, then open "Test" Scene3. Observe th... Read more
Character animation breaks during upgrade
1. What happenedFor 'StrayTech Camera System' A$ package, character animation gets broken after upgrade from 5.5.0p4 to 5.6.0b3.Impo... Read more
Animation with property "IsActive" which has no transitions won't let "S...
To reproduce:1. Open attached project "AnimatorKeepsObjectActive.zip"2. Open and play "testScene" scene.3. Look at the console. Imag... Read more
Disabling Animator layers does not improve performance
To reproduce:1. Open attached project "AnimationLayerPerformanceRepro.zip"2. Open "Profiler" window.3. Open and Play "main" scene an... Read more
Last frame of animation is skipped if there is a transition to next anim...
Steps to reproduce:1. Open attached project2. Open "Main" scene3. Open Animator window4. Select Canvas->Image in the hierarchy vi... Read more
Animator component keeps a Gameobject alive after calling SetActive(false)
Steps to reproduce:1. Open the attached project (Bug-AnimDisable.zip)2. Open the Assets/bug-animdisable.unity scene3. Play the scene... Read more
Animation Preview does not finding model when using Generic Animation Type
How to reproduce:1. Open user's attached "FBX Preview Repo" project2. In the Project window select Animations->RPG-Character-Gene... Read more
[AW] Selecting anything in hierarchy while in play mode throws warning i...
Steps to reproduce: 1. Create new project2. Open animation window3. Enter play mode4. Select any object in hierarchy- Notice warning... Read more
Copy and pasting Animator State Machine changes "Default state" to the m...
To reproduce:1. Create new project.2. Create new "Animator Controller" in Project window, and open it in the Animator window.3. Crea... Read more
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