Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b3
Issue ID
869759
Regression
Yes
Character animation breaks during upgrade
1. What happened
For 'StrayTech Camera System' A$ package, character animation gets broken after upgrade from 5.5.0p4 to 5.6.0b3.
Importing package directly into 5.6.0b3 shows normal animation.
2. How we can reproduce it using the example you attached
- Open any of the sample scenes
- Play
---
Character animation is broken.
See video: https://monosnap.com/file/9eWOcz81RMzDJSr1e0SoDEPfTtQ7uG
Alternatively to repro:
- Import 'StrayTech Camera System' A$ package into 5.5.0p4.
- Confirm the character looks OK.
- Open the project then in 5.6
- See the character gets broken.
Upgrade from 5.4.4p1 to 5.5.0p4 didn't have the issue.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs
andres6sistemas
May 08, 2017 23:21
Reimporting all solve the problem
andres6sistemas
May 08, 2017 22:58
I Upgrade from 5.5.3 to 5.6 and I have the same problem
Zomby138
Feb 02, 2017 22:47
I still have this problem in 5.6.0b6