Search Issue Tracker

4
votes
Won't Fix

Animations do not play completely/get stuck when FPS/frame rate is low

Animation

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Nov 19, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

How to reproduce:1. Open attached project "UI_Environment.zip" and scene "Sample Scene"2. Enter Play mode3. In Game view, press "Pla... Read more

0
votes
Fixed

The Animator window defaults its layout when opened

Animation

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0a3, 2020.1

Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more

5
votes
Fixed

[Playables] The first frame of the Animation Playable is delayed when en...

Animation

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Nov 05, 2019

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Version/s: 2017.4, 2018.3, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce it:1. Open the project "animationProject"2. Open the scene "SampleScene"3. Press the Pause button4. Press the Play ... Read more

0
votes
By Design

GameObject.isActive Property is sometimes ignored when using it with Ani...

Animation

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b9, 2020.1

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Enter the Play Mode4. Inspect the Animation i... Read more

0
votes
By Design

[iOS][tvOS] Memory Leak related to Animations when calling "ConstructArr...

Animation

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Dec 28, 2018

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Import "The Blacksmith: Characters" package from the Asset Store2. Set "Volund" scene as the Main Scene3. "Exp... Read more

0
votes
Fixed

Crash on ScriptPlayableOutput::ScriptProcessFrame when running Play Mode...

Animation

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May 29, 2020

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Version/s: 2018.4, 2019.3.0f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Press Window > General > Test Runner3. Select the Play Mode tab4. Double ... Read more

0
votes
Fixed

Crash on UnityEngine::Animation::SetBoundCurveFloatValue when AnimationC...

Animation

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Mar 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project ("1228823.zip")2. Select "MOB1_Crouch_Idle_V2.fbx" model in Assets3. Press the arrow... Read more

0
votes
Fixed

MissingReferenceException is thrown when entering Play Mode with Reload ...

Animation

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Jan 23, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a19

How to reproduce:1. Open the project from the attached file "1214031.zip"2. In the Hierarchy window, select the "Quad" GameObject3. ... Read more

7
votes
Won't Fix

Animator Controller animations are overwritten by Timeline when using Av...

Animation

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Oct 10, 2019

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Version/s: 2019.2, 2019.2.6f1, 2019.3, 2020.1

Reproduction steps:1. Open user's attached project "ItemAbilityTesting" and "SampleScene"2. Enter Play Mode3. In the Hierarchy, sele... Read more

1
votes
Duplicate

Selected Object disappears and "Failed to unpersist" errors are throw wh...

Animation

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Nov 20, 2019

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Version/s: 2019.1, 2019.1.9f1, 2019.2, 2019.3, 2020.1

If a GameObject is selected and the Animation window is open, entering Play mode makes the GO disappear and "Failed to unpersist..."... Read more