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Some parts of a model are animated differently compared to Key frames wh...
Steps to reproduce: 1. Open the attached project "Case_1206315" 2. Open "Test" scene 3. Enter Play mode and pause it 4. Go through e... Read more
Transitions in the Base layer get ignored after the transition to the Ex...
How to reproduce: 1. Open the attached '1287755.zip' project 2. Open 'SampleScene' 3. In the Project window double-click on the 'Tes... Read more
[Play] Humanoid is tilted backward when AnimatorControllerPlayable and A...
How to reproduce: 1. Open user's attached "AnimancerDev.zip" project 2. Open "Scene" Scene 3. Enter Play Mode 4. Observe the Game vi... Read more
Animator window Animation Transition documentation button leads to a mi...
To reproduce: 1. Open attached project ("case_1244898.zip") 2. In the Animator window select Animation Transition 3. In the Inspecto... Read more
[Editor Constraints] ScaleConstraint gets ignored on axes that are set t...
How to reproduce: 1. Open the attached project "1243185.zip" 2. Open the "SampleScene" Scene 3. Select GameObject "Parent (0.5 X Sc... Read more
Hidden Animator Layers/Parameter view opens back again after entering Pl...
Reproduction steps: 1. Open attached project "Animator_Parameters" 2. Go to Window > Animation > Animator 3. In the top of the windo... Read more
AnimationStream returns a value only when using the first initialized Pr...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console Window, inspec... Read more
[Playables] AnimationStart and AnimationMiddle are constantly called whe...
How to reproduce: 1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene" 2. Ent... Read more
[Playables] Looping AnimationClipPlayable is slowed down when normalized...
Reproduction steps: 1. Open the attached project ("case_1226151-PlayablesNegativeTime.zip") 2. Open the repro scene ("SampleScene") ... Read more
[UI] Transition is invisible when connecting Sub-StateMachine that is in...
How to reproduce: 1. Open the attached '1287749.zip' project 2. In the Project window double-click on 'New Animator Controller' 3. I... Read more
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