Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.3.2f1
2020.2
Issue ID
1226151
Regression
No
[Playables] Looping AnimationClipPlayable is slowed down when normalized time is between 0 and -0.5
Reproduction steps:
1. Open the attached project ("case_1226151-PlayablesNegativeTime.zip")
2. Open the repro scene ("SampleScene")
3. Enter Play Mode
4. Inspect the Game View
Expected result: Animation is being played back at a constant speed
Actual result: Animation slows down when normalized time is between 0 and -0.5
Reproducible with: 2018.4.18f1, 2019.3.6f1, 2020.1.0b2, 2020.2.0a4
Couldn't test with 2017.4 (project breaking after downgrade)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment