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Animation Recorder: Recording an "Animator" controller generates 80 erro...
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/44 Description copy: Trying to record the Animator ... Read more
Optimize Transform Hierarchy generates different Skinned meshrenderer bo...
How to reproduce: 1. Open the attached project 2. Drag Corgi model to the scene 3. Add DrawBounding script to it and attach Corgi (S... Read more
[SetIKRotation] Rotation set using SetIKRotation has an offset
Steps to reproduce: 1. Open attached project 2. Open scene IkTest 3. Run the scene 4. Cyan ray represents where RightHand is pointi... Read more
[RectTransform] Scaled UI buttons drifting when it has an Animator with ...
Steps to reproduce: 1. Open attached project 2. Open 'InfoBar 1' scene 3. Notice that InfoBar > Canvas > GameObject has scale of (1... Read more
Direct blend tree "Normailze Blend Values" does not normalize
1. What happened Enabling "Normalize Blend Values" on a direct blend tree, does not normalize blend(s). 2. How we can reproduce it ... Read more
[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...
How to reproduce: 1. Open attached project "RiggingTest3d.zip" 2. Open "SampleScene" scene 3. Enter Play Mode Expected result: the ... Read more
Assertion failed on expression: 'changeMask != 0' console error
1. What happened During play the following message thrown to Editor.log: (Filename: /Users/builduser/buildslave/unity/build/Runtime... Read more
Animator Controller's additional layer curve driven parameters get incre...
To reproduce: 1) Open attached project and scene 2) Play it 3) Open Animator Window, Parameters Tab 4) Select "GameObject" 5) When P... Read more
Bool animator parameter gets different values even when gameobject with ...
How to reproduce: 1. Open the attached project 2. Open default scene 3. Notice that Panel object with Animator component is disabled... Read more
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