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Animations do not play completely/get stuck when FPS/frame rate is low
How to reproduce:1. Open attached project "UI_Environment.zip" and scene "Sample Scene"2. Enter Play mode3. In Game view, press "Pla... Read more
Animator.Update(0) fires events twice
Steps to reproduce:1. Open user attached project2. Load TestScene.unity3. Press spacebar to trigger an animation4. Observe that two ... Read more
Scrubbing or reviewing animation created with 5.3 in the Animation windo...
How to reproduce:1. Open the attached project "animationBug.zip"2. Open "test" scene3. Select Cube (be sure that its Z rotation is 0... Read more
Hips' Local Rotation gets overridden when Animator.SetBoneLocalRotation ...
How to reproduce:1. Open the user's attached project("Bug test.zip")2. In the Hierarchy click on "DefaultMale_Humanoid"3. Enter Play... Read more
Animator doesn't animate physics when Update Mode is set to Animate Physics
To reproduce:1. Open the project that i attached "animatePhysicsBug.zip".2. Open "Main" scene and enter Playmode.3. Observe the scen... Read more
Generated Root Motion Curves don't animate correctly
Animation converted to Root Motion Curves doesn't correctly animate, it appears to not fully reach the end values of the animation i... Read more
Animation starts glitching when the Animation transitions to the next State
Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/Mocap.unity" Scene3. Enter Play Mode4. Observe the Animation t... Read more
Guard animation from Adam Character Pack is no longer correct
Steps to reproduce: 1. Open attached project2. Open scene "Guard_Scene"3. Run it4. Notice that his right hand is offset (screenshot ... Read more
Root motion of AnimationClipPlayable isn't handled when SetProcessInputs...
Reproduction steps:1. Open the attached project ("animationscriptplayable-issue.zip")2. Open "SimpleMixer" scene3. Enter Play mode E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
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