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Blend Tree groups Animation Clips by their names and connects them to Bl...
How to reproduce it: 1. Open the user's attached project 'RPGMultiplayer.zip' 2. Load 'GameScene' 3. Notice that in Animator view al... Read more
[UI] AnimationCurves changes in the Edit window without selecting any op...
How to reproduce: 1. Open the attached '1308938.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'AnimationCurve' o... Read more
Playable graph interferes with physics in Normal Update Mode when Animat...
Reproduction steps: 1. Open user attached project 2. Open Assets\SampleScene 3. Enable the Animators on the two Prefabs in the Scene... Read more
App freezes on Huawei Mate 40 Pro while playing multiple blend tree anim...
Steps to reproduce: 1. Open the user's attached project 2. Build it for Android 3. In the App Enable the blink option with a Checkbo... Read more
[UI] Animator State Machine information disappears from Inspector when h...
Steps to reproduce: 1. Open the attached project "Case_1307535" 2. In the Project Window select "Cube" 3. Double click to open it in... Read more
[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...
How to reproduce: 1. Open attached project "RiggingTest3d.zip" 2. Open "SampleScene" scene 3. Enter Play Mode Expected result: the ... Read more
[Playables] "PlayableGraph was not destroyed" warning is logged when ent...
"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps: 1. Open project "Animation.zip" 2. Build the project Expected result: Project build successfully Actual result:... Read more
Animator GetLayerWeight always returns 0 when calling it on the Base Lay...
How to reproduce: 1. Open the attached project (case_1315029-AnimatorGetLayerWeight) 2. Open SampleScene 3. Click Play 4. Observe th... Read more
All about bugs
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