Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2018.4.X, 2019.4.X, 2020.3.X
Votes
0
Found in
2018.4
2018.4.24f1
2019.4
2020.3
2021.1
2021.2
Issue ID
1298373
Regression
No
App freezes on Huawei Mate 40 Pro while playing multiple blend tree animations
Steps to reproduce:
1. Open the user's attached project
2. Build it for Android
3. In the App Enable the blink option with a Checkbox
Expected results: App runs smoothly
Actual results: App crashes
Reproducible with: 2018.4.31f1, 2019.4.19f1, 2020.3.f1, 2021.1.0b5, 2021.2.0a3
Devices that reproduce:
Huawei Mate 40 Pro, Android 10, CPU: HiSilicon Kirin 9000, GPU: Mali-G78
Devices that did not reproduce the issue:
VLNQA00337, HUAWEI P40 lite E, 9.0.0, HiSilicon Kirin 710F, Mali-G51
VLNQA00341, Note20 Ultra 5G INT, 10.0.0, Exynos 990, Mali-G77
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00331, Huawei P20 lite (ANE-LX1), Android 9, CPU: HiSilicon Kirin 659, GPU: Mali-T830
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00279, Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Note:
-This is probably the same issue as in case 1236183 but the device is different
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
Add comment