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Crash on mecanim::SetValueMask<0> or mecanim::CreateValueArray when try...
To reproduce:1. Open Any project2. In Hierarchy window, create any kind of game object and disable it3. Open the Animator window and... Read more
Undo removes wrong motion from Blend Tree when "Add Motion" was done fro...
How to reproduce:1. Open attached project "case_1134780-AddMotionUndoIssue"2. Left-click the "Cube" AnimatorController in the Projec... Read more
Editor hard crashes when using PlayableGraph and AnimationPlayableOutput
How to reproduce:1. Open attached project "PlayableCrashTest"2. Enter Play Mode3. Keep clicking "Test Pool" button in Game view for ... Read more
Animation's unexposed parent's transform is added to the child object's ...
How to reproduce:1. Open the user-submitted project ("TLD-13486.zip") and open ("SampleScene.unity")2. In the Project Window under t... Read more
[Animator] Invalid AABB errors when applyRootMotion is enabled with a sc...
How to reproduce:1. Open the user's attached project "GenericRootMotionTest.zip"2. Open "SampleScene"3. Select "testModel" under "Ro... Read more
Previewing an Animation from the Animation Window results in bone transf...
How to reproduce:1. Open the user-submitted project ("Test.zip")2. Click on the "Character" object and in Its Inspector Window obser... Read more
Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
"Interruptable transition + animator override controller" cause an inter...
How to reproduce:1. Import the attached package to Unity2. Open OverrideAnimationController.unityscene3. Click the "Pause" button4. ... Read more
Animator window gets stuck in Pan mode when Right mouse button is clicke...
Reproduction steps:1. Open the attached project named "Case_1140361"2. In the Animator window click the right mouse button while hol... Read more
Animator Controller causes the Editor to crash on mecanim::animation::Tr...
How to reproduce:1. Open submitted project (Scream Extractor Crash)2. Open scene SampleScene3. Enter Play Mode Expected result: the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS