Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.3.0a6
2018.3.4f1
2019.1.0a1
2019.2.0a1
Issue ID
1138371
Regression
No
Previewing an Animation from the Animation Window results in bone transform changes
How to reproduce:
1. Open the user-submitted project ("Test.zip")
2. Click on the "Character" object and in Its Inspector Window observe that there are overrides to the prefab
3. While the "Character" object is selected open the Animation Window and click "Preview"
4. Check the objects overrides again
Expected result: there are no transform changes to any of the model's bones and no overrides are detected
Actual result: the transform for the "RigNeck" bone is changed from "5.836886e-08" to "5.960464e-08" and overrides are suggested for the main prefab
Reproduced in: 2019.2.0a9, 2019.1.0b8, 2018.3.10f1
Note: only reproduces with very small numbers, likely a rounding issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment