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0
votes
Fixed

Blend Tree - Can't delete root blend tree node from inside, but delete p...

Animation

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Dec 12, 2018

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Version/s: 2017.1.5f1, 2018.3.0f2

You can't delete a blend tree when inside the blend tree node. If you try, a pop up appears "Are sure you want to delete". If you se... Read more

0
votes
Fixed

MecanimDataWasBuilt() Error when calling playableOutput.SetSourcePlayable()

Animation

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Nov 14, 2018

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Version/s: 2017.4.0f1, 2018.2.15f1

Steps to reproduce:1. Open User-supplied project2. Play the Scene Expected: no errorActual: "Assertion failed: Assertion failed on e... Read more

0
votes
Fixed

Unity crashes when using Animator.StartPlayBack and changing animator.pl...

Animation

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Dec 14, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1

How to reproduce:1. Open attached project (PlaybackTest.zip)2. Open Scenes > SampleScene3. Press play Expected result: Unity does... Read more

2
votes
By Design

RootNode is ignored by Animator when animating a Game Object in Play mode

Animation

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Dec 19, 2018

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1

To reproduce:1. Import user's attached project3. Enter Play mode Expected: animation loop is played with root node not movingActual:... Read more

0
votes
Fixed

Crash on AddInbetweenKey<float> when adding a key to a UI object animati...

Animation

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Nov 17, 2018

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Version/s: 2018.1.0a5, 2018.2.14f1

How to reproduce:1. Open the "UI Animation Curve Crash.zip" project2. Open Animation window3. Select "New Animation" animation4. Sel... Read more

0
votes
By Design

The Animation clip is not playing when using StateMachineBehaviour OnSta...

Animation

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Nov 02, 2018

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Version/s: 2017.3.0a1, 2017.4.12f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached "RootMotion.zip" project2. Play the Scene. Notice that Animations are working3. Go to Assets -&gt;... Read more

0
votes
Fixed

[Animation] Anchored position z reads as missing in the Animation window

Animation

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Jan 07, 2019

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Version/s: 2019.1.0a13

Anchored position z reads as missing in the Animation window Steps to Repro:1. Create a new or open attached Project2. Hierarchy &gt... Read more

7
votes
Fixed

FootIK not properly applied when using Animator controller + Timeline

Animation

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Jan 07, 2019

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Version/s: 2018.3.0b1, 2019.1.0a12

FootIK not properly applied when using Animator controller + Timeline Standalone Animator Controller (with FootIK) or standalone Tim... Read more

0
votes
Won't Fix

Changing the CullingMode of a running animation's Animator to Always Ani...

Animation

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Dec 13, 2018

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Version/s: 2017.4.0f1, 2018.2.19f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user-submitted project ("AnimatorBugCheckTest.zip")2. Expand the "player_01" and find the "SKLk_C_Spine... Read more

0
votes
Duplicate

The FBX model animation jumps in different Scene places when Root Motion...

Animation

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Dec 25, 2018

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached "case_1112616-rootMotion" project2. Play the Scene Expected result: The object moves in one direct... Read more

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