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[Model Import] Configure button doesn't get enabled when the model rig i...
Configure button doesn't get enabled when the model rig is set to humanoid Steps to Repro:1. Open attached project or Import humanoi... Read more
Events are triggered twice when playing animation via Playables
To reproduce:1. Open project attached, scene demo12. Enter Play mode - observe the console printing out single event3. Press play GU... Read more
4 additional properties are created in the Animation when Vector4 values...
How to reproduce:1. Open attached Unity project "DeleteME"2. Open scene "Vector4AnimationIssue"3. Select GameObject-->Quad in the... Read more
ArgumentOutOfRangeException when selecting transition on "Any State" in ...
ArgumentOutOfRangeException when selecting transition on "Any State" in the Animator. Transition that goes from 'Any State' to any o... Read more
Animation Previewer - Transition - Double Transform on the transition -...
Double transform happen on humanoid character when previewing a transition in the animation previewer Read more
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window2) Create a new gameobject then click on "Create" in timeline window3) Add Animation T... Read more
Animator Controller causes the Editor to crash on mecanim::animation::Tr...
How to reproduce:1. Open submitted project (Scream Extractor Crash)2. Open scene SampleScene3. Enter Play Mode Expected result: the ... Read more
Animation binding m_AnchoredPosition.z fails to register property modifi...
To reproduce:1. Open project2. Select Canvas gameObject3. Open animation window4. Play 'OldAnim' and 'NewAnim' Expected: both clips ... Read more
Unity animations are not blending correctly when they are mixed with Ani...
How to reproduce:1. Open given Unity project2. Enter "NoMixer" scene3. Enter Play Mode4. Press Spacebar-- Character animation is ble... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
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