Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b1
2018.1.0b5
Issue ID
994323
Regression
Yes
[Model Import] Configure button doesn't get enabled when the model rig is set to humanoid
Configure button doesn't get enabled when the model rig is set to humanoid
Steps to Repro:
1. Open attached project or Import humanoid model > project window > select model
2. Inspector > import settings > rig
3. change animation type to humanoid > apply > observe that configure button doesn't get enabled
Workaround:
1. Change avatar definition > copy from other avatar> create from this model
2. Hit apply > observe that configure button is now active
Occurring with:
2018.1.0b5, 2018.1.0b1
Working with:
2018.1.0a7, 2018.1.0a1, 2017.3.0p4
Environment:
Occurring on windows & Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Add comment