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Copy and pasting Animator State Machine changes "Default state" to the m...
To reproduce:1. Create new project.2. Create new "Animator Controller" in Project window, and open it in the Animator window.3. Crea... Read more
CPU spike when switching between animation states
Reproduction Steps:1. Import attached project.2. Open "MainScene".3. Enter Play mode.4. Press Space button to switch animation state... Read more
Having a RigidBody component causes small jittering on a GameObject that...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Closely observe limbs(feet) of the moving character ... Read more
Some animation keyframes are skipped when stepping through them with "Go...
To reproduce:1. Open attached project and "animationWndskipKeyframe" scene2. Open animation window (window->animation)3. Select "... Read more
Animation freezing on the first frame after transitioning from Any State...
Steps to reproduce:1. Open attached Unity Project "TinyAttack.zip" (OC Link)2. Load Scene "MainMenu"3. Enter Play mode4. Click on "L... Read more
Root Motion Broken in Standalone Windows
Root transform position is not affected by animation in standalone Windows build. Reproduction steps:1. Open the project2. Open the ... Read more
[Anim] Layer with no RM overrides RM on Base Layer
Layer with no RM overrides RM on Base Layer. This works as expected in 5.6 I have a Base Layer with full body Humanoid animation and... Read more
Override controller created with script and without animator rebind call...
Reproduction steps:1. Open project attached (animsample.7z).2. Press Play.3. Move with arrows and press space few times. Expected re... Read more
If GameObject contains Animator Controller with Material Animation its M...
How to reproduce:1. Open the attached "zProject" project and "AnimatorBug" scene2. Enter playmode, click on Sphere (in Hierarchy) an... Read more
Animator does not reset the state of the Game Object if it was changed b...
To reproduce:1. Open the "test" scene in the attached project2. Note that "TestObject" which has an Animator component enabled, has ... Read more
All about bugs
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