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1
votes
Won't Fix

Copy and pasting Animator State Machine changes "Default state" to the m...

Animation

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Jun 23, 2017

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Version/s: 5.6.2f1

To reproduce:1. Create new project.2. Create new "Animator Controller" in Project window, and open it in the Animator window.3. Crea... Read more

0
votes
Postponed

CPU spike when switching between animation states

Animation

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Jun 30, 2017

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Version/s: 5.6.1p3

Reproduction Steps:1. Import attached project.2. Open "MainScene".3. Enter Play mode.4. Press Space button to switch animation state... Read more

2
votes
Won't Fix

Having a RigidBody component causes small jittering on a GameObject that...

Animation

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Jun 27, 2017

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Version/s: 2017.1.0b9

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Closely observe limbs(feet) of the moving character ... Read more

0
votes
Fixed

Some animation keyframes are skipped when stepping through them with "Go...

Animation

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Jul 07, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project and "animationWndskipKeyframe" scene2. Open animation window (window->animation)3. Select "... Read more

0
votes
Fixed

Animation freezing on the first frame after transitioning from Any State...

Animation

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Jul 03, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open attached Unity Project "TinyAttack.zip" (OC Link)2. Load Scene "MainMenu"3. Enter Play mode4. Click on "L... Read more

0
votes
Duplicate

Root Motion Broken in Standalone Windows

Animation

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Jul 07, 2017

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Version/s: 5.6.1p4

Root transform position is not affected by animation in standalone Windows build. Reproduction steps:1. Open the project2. Open the ... Read more

0
votes
Fixed

[Anim] Layer with no RM overrides RM on Base Layer

Animation

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Jul 10, 2017

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Version/s: 2017.1.0f3

Layer with no RM overrides RM on Base Layer. This works as expected in 5.6 I have a Base Layer with full body Humanoid animation and... Read more

0
votes
Fixed

Override controller created with script and without animator rebind call...

Animation

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Jul 10, 2017

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Version/s: 5.6.2p2

Reproduction steps:1. Open project attached (animsample.7z).2. Press Play.3. Move with arrows and press space few times. Expected re... Read more

0
votes
By Design

If GameObject contains Animator Controller with Material Animation its M...

Animation

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Jul 12, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the attached "zProject" project and "AnimatorBug" scene2. Enter playmode, click on Sphere (in Hierarchy) an... Read more

0
votes
By Design

Animator does not reset the state of the Game Object if it was changed b...

Animation

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Jul 12, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open the "test" scene in the attached project2. Note that "TestObject" which has an Animator component enabled, has ... Read more

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