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0
votes
By Design

If GameObject contains Animator Controller with Material Animation its M...

Animation

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Jul 12, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open the attached "zProject" project and "AnimatorBug" scene 2. Enter playmode, click on Sphere (in Hierarchy)... Read more

0
votes
Duplicate

Incorrect character position when using additive animation without a mask

Animation

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Jun 29, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open the Assets/ReproScene.unity 3. Play the scene 4. Observe the incorrect char... Read more

0
votes
Fixed

Blue "(Default Value)" does not appear when deleting keys from Curves wi...

Animation

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Jun 29, 2017

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Version/s:

The blue "(Default Value)" text does not appear when deleting keys from Curves window, but works as expected when deleting keys in t... Read more

0
votes
By Design

FBX file import by AssetPostprocessor causes avatar creation fails

Animation

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Jun 30, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project ("ImportTest") 2. Reimport the Assets/FBX/sample_human_v02.fbx 3. Observe the "ava... Read more

1
votes
Won't Fix

Copy and pasting Animator State Machine changes "Default state" to the m...

Animation

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Jun 23, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Create new project. 2. Create new "Animator Controller" in Project window, and open it in the Animator window. 3. C... Read more

0
votes
Postponed

CPU spike when switching between animation states

Animation

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Jun 30, 2017

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Version/s: 5.6.1p3

Reproduction Steps: 1. Import attached project. 2. Open "MainScene". 3. Enter Play mode. 4. Press Space button to switch animation ... Read more

0
votes
Fixed

Animation transition is not interrupted by an Any State transition when ...

Animation

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Sep 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open user attached project and "SampleScene" 2. In the Hierarchy, click on "AnimatedBar" game object and double clic... Read more

0
votes
Not Reproducible

[Animation] Rig and Automatic Root Bone assignment

Animation

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Jan 05, 2018

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Version/s: 2017.2.0p3

To reproduce: 1) Open attached project and scene 2) Check out the models with full skeleton Notice that their root bone in skinned ... Read more

0
votes
Fixed

Override controller created with script and without animator rebind call...

Animation

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Jul 10, 2017

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Version/s: 5.6.2p2

Reproduction steps: 1. Open project attached (animsample.7z). 2. Press Play. 3. Move with arrows and press space few times. Expecte... Read more

0
votes
Duplicate

Root Motion Broken in Standalone Windows

Animation

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Jul 07, 2017

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Version/s: 5.6.1p4

Root transform position is not affected by animation in standalone Windows build. Reproduction steps: 1. Open the project 2. Open t... Read more

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