Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.1p4
Issue ID
927943
Regression
Yes
Root Motion Broken in Standalone Windows
Root transform position is not affected by animation in standalone Windows build.
Reproduction steps:
1. Open the project
2. Open the scene "Main"
3. Press play
4. Press space to roll, observe animation and position change
5. Build and run the scene
6. Press space to roll, animation plays, but position doesn't change
Expected: root motion is applied in build as it is in editor
Reproduced on: 5.6.0a5, 5.6.1p4, 5.6.2p2
Not reproduced on: 5.5.4f1, 5.6.0a4, 2017.1.0b2, 2017.2.0a4
Regression introduced on: 5.6.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files
This is a duplicate of issue #925444