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[Android] Built-in camera button is disabled in Sony Xperia devices when...
To reproduce: 1. Create new Unity project. 2. Build and run for any Sony Xperia device with built in camera button. 3. When app is ... Read more
[Android] Objects with Mobile Vertex Lit shader ignore Point light and S...
To reproduce: 1. Download and run attached "test_vertex_lighting.zip" project. 2. Open it on a device with Adreno 418 GPU. Expecte... Read more
[Android][Vulkan] Player crashes on changing resolution dynamically
Player crashes on changing resolution dynamically. Steps to repro: 1. Open the attached project. 2. File > Build Settings > Select ... Read more
[Android] Animation is not playing appropriately when running the applic...
To reproduce: 1. Download and open attached "animTest.zip" project. 2. Open "test" scene. 3. Enter Play mode and notice that animat... Read more
[OpenGL ES 3.0][Android] Visual artefacts due to rounding errors on Andr...
When an image is encoded in YUV NV21 format, visual artefacts are visible on certain Android devices. Steps to reproduce: 1) Open t... Read more
[Android] RegionInfo returns incorrect information on Android
The RegionInfo information differs between Android and other platforms. On Android, * Name, DisplayName, EnglishName,NativeName, T... Read more
Two Assertion failed errors appear in the specific project, when the Tar...
To reproduce: 1. Open the project, attached by the user (Rising Soul.zip) 2. In the Build Settings, switch target platform to Andro... Read more
[Android] Screen orientation can not be changed when playing video with ...
To reproduce: 1. Download and open attached "ScreenOrientationTest.zip" project. 2. Build and run for any Android device. 3. When a... Read more
[Android] Random numbers are being dialed when a BT connection is establ...
Reproduction steps: 1. Create a new project 2. Switch to Android Platform 3. Add a custom Android Manifest through the Player Option... Read more
[Android] Images are distorted when being loaded to the texture using te...
To reproduce: 1. Open attached project 2. Build the scene on Nvidia shield device 3. Notice that loaded images are distorted Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file