Search Issue Tracker
NavMeshPath sometimes returns bad paths when using Obstacle Carving
How to reproduce the issue:1. Open the attached project2. Open the "NavBug" scene3. Enter Play mode4. Navigate to the area with text... Read more
[AI] EndLayoutGroup error thrown on saving a Navmesh Baked scene on MacOS
EndLayoutGroup error in the console on saving a scene for the first time which has a NavMesh Baked surface on MacOS Steps to Reprodu... Read more
[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
[NavMesh] NavMesh fails to create all portals connecting two tiles when ...
To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more
API updater replaces NavMeshBuilder with UnityEditor.AI.NavMeshBuilder w...
Repro steps:1. Open attached project2. Modify the manifest.json file in the Project Folder -> Packages to have no dependencies3. ... Read more
Trajectory of the path is re-calculated incorrectly when using NavMeshSu...
Reproduction steps:1. Open the attached project ("case_1263441-Pathfinding.zip")2. Open the repro scene ("Test")3. Enter Play Mode4.... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
Carve Hull is rotated when changing Nav Mesh Obstacle box shape size
Steps to reproduce:1. Open attached “CarveHull.zip” Unity project2. Open “Scene” scene3. Select “Carving Rotated” object in Hierarch... Read more
NavMesh Agent is still considered on OffMesh Link at 0 position X
Reproduction steps:1. Download "Test.zip" project and open in Unity2. Open "ObstacleTest" scene3. Select "Guy" in Hierarchy and set ... Read more
The navigation system returns an incorrect path when links are involved
How to reproduce:1. Open project "Test.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Hierarchy window s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping