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NavMesh Agent can not pass through passable area between carving NavMesh...
Reproduction steps: 1. Open the attached "1346325.zip" project 2. Open the "NavMeshBug" Scene 3. Enter Play Mode 4. Use WASD or Left... Read more
[NavMeshSurface] Trees placed on Terrain are not taken into account when...
How to reproduce: 1. Open the attached project (TreeTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-cl... Read more
Memory leak in NavmeshAgent.SetDestination method when multiple agents a...
How to reproduce: 1. Open the attached "case_1404634" project 2. Enter the Play Mode in the "UnloadScene" Scene 3. Open the "Window ... Read more
Navmesh.Raycast returns wrong position when NavMesh is generated in x,y ...
How to reproduce: 1. Open the attached project "NavMeshRayCastBug_19_4_2.zip" 2. Open Assets/Scenes/SceneZup.unity 3. Open Window>AI... Read more
NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more
Transform miscalculation when using NavMeshBuildSource with ModifierBox ...
How to reproduce: 1. Open the user attached "NavMeshModifierBox.zip" project 2. Open the "SampleScene" Scene found in the "Scenes" f... Read more
Empty debug log warning whenever a certain tree prototype asset is loaded
How to reproduce: 1. Open the user attached project 2. Open the console Expected result: Empty console Actual result: An empty warn... Read more
The navigation system returns an incorrect path when links are involved
How to reproduce: 1. Open project "Test.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hierarchy window sele... Read more
[OSX] Fatal Error when importing a project with invalid package dependen...
Steps to reproduce: 1. Open attached "package-cocktail.zip" Unity project 2. Press "Retry" in the Unity Package Manager Error dialog... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps: 1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip" 2. Enter the Play mode 3. Observe the Game Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow