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0
votes
Fixed

NavMeshAgent doesnt follow navpaths correctly when using OffMeshLinks

AI

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Mar 18, 2014

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Version/s: 4.5.0b4

To reproduce: 1. Open project "ShowNavLinkProblem" 2. Open scene "TestOffMeshLink" 3. Enter play mode. Left click in scene to make t... Read more

0
votes
Fixed

GO with huge values breaks heigh mesh generation

AI

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Mar 27, 2014

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Version/s: 5.0.0a4

To reproduce: 1. Open attached project 2. Open scene 2 3. Bake navmesh 4. Notice that height mesh isn't generated due to "KindaJerk"... Read more

0
votes
Fixed

Bake settings visualisation cosmetic issues

AI

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Mar 27, 2014

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Version/s: 5.0.0a4

Agent radius and height visualisation cuts last symbol in maximum length numbers Max slope field isn't big enough for maximum length... Read more

0
votes
By Design

Agent ignores a chain of mesh links that would shorten it's path

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Open scene "chain of mesh links" 2. In play mode send the agent (left click) to walk through the cube tiles (mesh l... Read more

0
votes
Fixed

Navigation agent teleports back to it's start position

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Open scene "chain of mesh links" 2. Send the agent towards the red circle in play mode - it teleports back Read more

0
votes
Not Reproducible

Setting Agent Radius through bake menu to values between 0.02 and 0.04 m...

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Setting Agent Radius through bake menu to values between 0.02 and 0.04 makes bake of navmesh to fail Regression si... Read more

0
votes
Fixed

Off mesh links are generated from one cylinder to the other, but not vic...

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

Scene: "slippy cylinders" - off mesh links are generated from one cylinder to the other, but not vice versa. Also off mesh links le... Read more

0
votes
Fixed

Agent gets wrong position when obstacle moves down right on the agent

AI

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Apr 16, 2014

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Version/s: 5.0.0a6

Agent gets wrong position { NaN, 1,083333, NaN } when obstacle moves down right on it. Use ObstacleAboveAgent.zip project for repro Read more

0
votes
Fixed

Resizing obstacle doesn't affect agent

AI

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Apr 16, 2014

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Version/s: 5.0.0a6

Repro steps: - Place carving obstacle near the agent - Enter play mode - Change obstacles size (if it has box shape) or radius (if i... Read more

0
votes
Fixed

If you upgrade a project with Navigation agent Max Slope set to >60 you ...

AI

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Jun 05, 2014

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Version/s: 5.0.0a11

To reproduce: 1. Open the project from case 601887 2. Open navigation window 3. Open Bake settings Expected result: Max Slope either... Read more

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