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0
votes
Fixed

Resizing obstacle doesn't affect agent

AI

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Apr 16, 2014

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Version/s: 5.0.0a6

Repro steps: - Place carving obstacle near the agent - Enter play mode - Change obstacles size (if it has box shape) or radius (if i... Read more

0
votes
Fixed

If you upgrade a project with Navigation agent Max Slope set to >60 you ...

AI

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Jun 05, 2014

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Version/s: 5.0.0a11

To reproduce: 1. Open the project from case 601887 2. Open navigation window 3. Open Bake settings Expected result: Max Slope either... Read more

0
votes
By Design

Two identical objects produce different Navmesh results

AI

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Mar 01, 2016

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Version/s: 5.3.3p2

How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Navigation window - Make sure the Agent Radius is ... Read more

0
votes
Fixed

Walkable area appears in the air in the specific case when slope is incr...

AI

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Jun 28, 2017

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Version/s: 5.5.2p1

Steps to reproduce: 1. Open the attached project 2. Open the NavMesh scene 3. Bake NavMesh 4. Observe the walkable area has appeared... Read more

0
votes
Won't Fix

Disabling auto repath still finds new path to destination around obstacles

AI

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Jul 31, 2015

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Version/s: 5.1.2p2

1) Download and open project 2) Open scene Test1 3) Run scene and notice that when the capsule reaches the second plane, 3 cubes app... Read more

0
votes
Fixed

The new NavMesh components are not under Navigation tab in AddComponent ...

AI

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Dec 10, 2015

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Version/s: 5.4.0a5

The new NavMesh components are not under Navigation tab in AddComponent menu To reproduce: 1. Create new project 2. Add a Cube to t... Read more

0
votes
By Design

Baking NavMesh with 3d Colliders produces no visible results

AI

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Dec 10, 2015

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Version/s: 5.4.0a5

Baking NavMesh with 3d Colliders produces no visible results To reproduce: 1. Open attached project 2. Open 2DMesh.unity scene 3. S... Read more

0
votes
Fixed

If you call 'NavMesh.SamplePosition' with float.PositiveInfinity as max ...

AI

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May 27, 2014

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Version/s: 4.5.0f6

To reproduce: 1) Create new project 2) Add a plane 3) Bake a NavMesh on it through Navigation panel 4) Attach a script with this in ... Read more

0
votes
Fixed

Navigation Agent get's stuck and does not reach destination

AI

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Sep 11, 2014

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Version/s: 5.0.0b4

To reproduce: 1. Open attached project 2. Open test scene 3. Enter play mode 4. Observe how the "Characters" (spheres) are going tow... Read more

0
votes
Duplicate

Auto Off-mesh links are not generated correctly on terrains

AI

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Sep 11, 2014

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Version/s: 5.0.0b4

To Reproduce: 1. Open 'scene1' from the project in 'repro.zip'. 2. Bake navmesh on the Terrain present in scene. 3. Notice the off-... Read more

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