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0
votes
Won't Fix

Sprite Atlas preview is not shown in the Inspector window when it is packed

2D

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May 13, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1

Reproduction steps:1. Open the “IN-75987.zip” project2. Click on the “Assets/Atlas/UI_Atlas_Icons_Stickerbook” Sprite Atlas in the P... Read more

1
votes
Fixed

[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...

2D

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Sep 20, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene"2. Observe top white tiles having woodp... Read more

0
votes
Fixed

Tilemap Renderer properties does not reset when resetting the component ...

2D

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Oct 31, 2018

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Version/s: 2019.1.0a7

Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project2. Create Tilemap, in hi... Read more

0
votes
Fixed

Sprite Editor border "T" and "B" fields assign their values to the wrong...

2D

-

Oct 01, 2018

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Version/s: 2018.2.0x, 2018.2.0a4

How to reproduce:1. Open the attached project (SpriteBorder.zip)2. Open the Sprite Editor Window3. Inspect the "Map__16_Checker" ass... Read more

0
votes
Fixed

[2D] Sprite gets removed from atlas if the same sprite is added in the list

2D

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Oct 05, 2018

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Version/s: 2018.1.9f2

Sprite gets removed from the list if the same sprite is dragged and dropped on top of the added sprite Steps to Repro:1. Open attach... Read more

0
votes
Fixed

Unity Editor crashes on SpritePacker pack review when being used with Ad...

2D

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Oct 05, 2018

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Version/s: 2018.3.0b3

To reproduce:1. Open attached project2. Click ATL sprite atlas, currently, the max texture is 5123. Press Pack preview4. Change Max ... Read more

0
votes
Fixed

[2D] Changing the X and Y positions of a sliced sprite in the Sprite Edi...

2D

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Oct 15, 2018

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Version/s: 2018.3.0b5

A gif is attached to demonstrate (also attached gif of how this looks in 2017.3.1.p4 - it behaves slightly differently) Steps to rep... Read more

0
votes
By Design

Overlay cameras break URP rendering order on Mac/Metal

2D

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Jan 09, 2026

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce:1. Open the “IN-130136” project2. Open the “BugReproScene” scene3. Enter Play Mode4. Open the Game view and obser... Read more

0
votes
Fixed

[2D][Tilemap] TileBase.StartUp not being called when a different Tile wi...

2D

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May 24, 2021

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Version/s: 2021.2.0a17

[2D][Tilemap] TileBase.StartUp not being called when a different Tile with the same instantiated GameObject is set Repro steps:1. Op... Read more

0
votes
Fixed

Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap

2D

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Feb 12, 2021

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Version/s: 2019.3.0b2, 2019.4.17f1, 2020.1.0a2, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "1314326"2. Open scene "Game"3. In the Inspector, select "Tilemaps" > "Ground" an... Read more

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