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0
votes
Third Party Issue

Exiting Play Mode with PixelPerfect leads to crash

2D

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May 24, 2021

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Version/s: 2021.2, 2021.2.0a18

How to reproduce: 1. Open the attached "All_QA-2021.2.a018.saihai.zip" project 2: Open the Scene inside 2D_QA_PixelPerfect -> 1_PP_B... Read more

1
votes
Fixed

[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...

2D

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Sep 20, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene" 2. Observe top white tiles having wo... Read more

0
votes
Fixed

Tilemap Renderer properties does not reset when resetting the component ...

2D

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Oct 31, 2018

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Version/s: 2019.1.0a7

Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project 2. Create Tilemap, in... Read more

0
votes
Fixed

Sprite Editor border "T" and "B" fields assign their values to the wrong...

2D

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Oct 01, 2018

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Version/s: 2018.2.0x, 2018.2.0a4

How to reproduce: 1. Open the attached project (SpriteBorder.zip) 2. Open the Sprite Editor Window 3. Inspect the "Map__16_Checker" ... Read more

0
votes
Fixed

[2D] Sprite gets removed from atlas if the same sprite is added in the list

2D

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Oct 05, 2018

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Version/s: 2018.1.9f2

Sprite gets removed from the list if the same sprite is dragged and dropped on top of the added sprite Steps to Repro: 1. Open atta... Read more

0
votes
Fixed

Unity Editor crashes on SpritePacker pack review when being used with Ad...

2D

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Oct 05, 2018

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Version/s: 2018.3.0b3

To reproduce: 1. Open attached project 2. Click ATL sprite atlas, currently, the max texture is 512 3. Press Pack preview 4. Change ... Read more

0
votes
Fixed

[2D] Changing the X and Y positions of a sliced sprite in the Sprite Edi...

2D

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Oct 15, 2018

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Version/s: 2018.3.0b5

A gif is attached to demonstrate (also attached gif of how this looks in 2017.3.1.p4 - it behaves slightly differently) Steps to re... Read more

0
votes
Fixed

[2D] Editor crashes on packing master atlas when it's used by a variant ...

2D

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Oct 15, 2018

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Version/s: 2018.3.0a9, 2018.3.0b6

Editor crashes on packing master atlas after its settings are changed and when it's used by a packed variant atlas Steps to Repro: ... Read more

0
votes
Fixed

[2D][Tilemap] TileBase.StartUp not being called when a different Tile wi...

2D

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May 24, 2021

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Version/s: 2021.2.0a17

[2D][Tilemap] TileBase.StartUp not being called when a different Tile with the same instantiated GameObject is set Repro steps: 1. ... Read more

0
votes
Fixed

Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap

2D

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Feb 12, 2021

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Version/s: 2019.3.0b2, 2019.4.17f1, 2020.1.0a2, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "1314326" 2. Open scene "Game" 3. In the Inspector, select "Tilemaps" > "Ground" an... Read more

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