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Automatically generated sprite outline is less detailed than in older ve...
To reproduce:1. Create a new Unity project2. Import attached texture "groundGrass.png"3. Make sure Texture Type is set to Sprite and... Read more
SpriteAtlas packed sprites do not render after SetPlatformSettings and P...
How to reproduce:1. Open given Unity project2. Enter "SampleScene" scene3. Select SpriteAtlas item in the menu and then click "TestM... Read more
The project completely freezes when it's opened
To reproduce: 1. Open the attached project (TBS test 2.zip) Expected: the Editor doesn't freeze Reproduced in 2017.3.2f1, 2017.4.4f1... Read more
[2D] Selecting multiple sub-sprites from a spritesheet with hundreds of ...
[2D] Selecting multiple sub-sprites from a spritesheet with many sub-sprites (1000+) causes editor to hang Steps to Repro: 1. open a... Read more
Sprite Preview is broken when the Sprite is too tall or too wide
How to reproduce:1. Open the attached "repro_IN-41957.zip" project2. In the Project window, select the "plant", "plant90", "wand" or... Read more
Sprite Packed image is blank in loaded AssetBundle after Editor re-focus
How to reproduce:1. Open the attached (unity_assetbundleTest2019.zip) project2. Open the "BundleLoadTest2" Scene3. Enter the PlayMod... Read more
Enabling and disabling GameObject as a trigger makes its collider cover ...
Reproduction steps:1. Open the attached “2d.zip“ project2. Open “SampleScene” scene3. Enter Play mode and use “A” key to move “trash... Read more
Tiles added by script do not appear in WebGL builds
How to reproduce:1. Open the project attached by the user (Puzzlemon.zip)2. Open the "scene1" Scene, play it3. Observe the green Til... Read more
Tile StartUp method is called more times than the number of Tiles when p...
How to reproduce:1. Open the "Main" scene in the attached "1046004_repro.zip" project2. Create a custom Tile Asset (Asset/Create/Til... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor